Pages: [1] |
1. Ways to spend Aurums - in General Discussions [original thread]
Now is the time to let CCP where Aurum purchases would be nice, because after release it will very hard for them to change that. And for the current Aurum purchasing, I like the militia BPO purchases with Aurum, and in general the idea of BPOs fo...
- by Sandair Mulholy - at 2012.10.16 14:34:00
|
2. Personal Opinion - in General Discussions [original thread]
Cpl Quartz wrote: you have news on a wipe/ new build? where you get theat couple of weeks from? No news. I actually meant to say a couple of months, but the exact number doesn't matter, the new builds come relatively quickly.
- by Sandair Mulholy - at 2012.10.16 14:06:00
|
3. LAVs and vehicles - in General Discussions [original thread]
- Free LAVs should not be armed. They should serve as easy transportation only - Vehicle weapons in general should not have infinite ammo. On the other hand too few ammo makes them very annoying (especially for the price). So there should be a nan...
- by Sandair Mulholy - at 2012.10.12 19:56:00
|
4. Personal Opinion - in General Discussions [original thread]
Beld Errmon wrote: While i can see your points, this low rewards on SP thing is probably going to be the norm, they had us skilling up fast to be able to test things out, but this slow pace is about what we can expect when the game goes live. ...
- by Sandair Mulholy - at 2012.10.12 19:13:00
|
5. It's a good thing this game is gonna be free... - in General Discussions [original thread]
This is not a beta, it is an alpha. And it's a good thing. Judge it all you want, but this is not the final game. I still have high hopes (even if I currently don't enjoy playing it as much as the previous builds).
- by Sandair Mulholy - at 2012.10.12 19:02:00
|
6. Eve players Dusts fatal mistake? - in General Discussions [original thread]
And already the Insta-Battle is supposed to separate different level players. It is not working very well now, but with more people and a few tweaks, there is no reason it won't.
- by Sandair Mulholy - at 2012.10.12 17:57:00
|
7. Ways to spend Aurums - in General Discussions [original thread]
None of these ideas are any worse than the already-in-game SP boosters. I don't understand what you see so bad about them. And I certainly don't understand how it could be a P2W scheme; you can't get anything better. You might get it a little fa...
- by Sandair Mulholy - at 2012.10.12 17:47:00
|
8. Ways to spend Aurums - in General Discussions [original thread]
- To buy 500 000 Skill Points once in a lifetime of the character. This would help to either start a new character, or change the direction a character is going. It is not enough to make much of a difference (that much can be earned in a week of g...
- by Sandair Mulholy - at 2012.10.12 15:37:00
|
9. Unoffical vote on SP system - in General Discussions [original thread]
Your MonkeyWrench wrote: Sandair Mulholy wrote: Maybe option 6: No cap, diminishing returns with no hard reset (like a capacitor draining while you play, that recharges when you don't), but a way to buy SP with Aurum for the folks that can't...
- by Sandair Mulholy - at 2012.10.10 17:14:00
|
10. Unoffical vote on SP system - in General Discussions [original thread]
Maybe option 6: No cap, diminishing returns with no hard reset (like a capacitor draining while you play, that recharges when you don't), but a way to buy SP with Aurum for the folks that can't play 8 hours a day because they work, but still want ...
- by Sandair Mulholy - at 2012.10.10 15:55:00
|
11. What I like about the last build... - in General Discussions [original thread]
You're right about the name of the thread, but if there is a way to change it I don't know how. As for editing my first post, I left it like that because I thought it was funny, being unintentional and all - I like the jumping from the MCC too...
- by Sandair Mulholy - at 2012.10.06 01:39:00
|
12. What I like about the last build... - in General Discussions [original thread]
LOL, Oops, I did not intend to be sarcastic :) Now for what I like (for real, no sarcasm), regardless of whether "it should have been like this all along": - The BPOs that are now clearly identified - The fact that now you need to pay even for m...
- by Sandair Mulholy - at 2012.10.05 21:25:00
|
13. What I like about the last build... - in General Discussions [original thread]
I
- by Sandair Mulholy - at 2012.10.05 21:13:00
|
14. swords - in General Discussions [original thread]
If you can reach with a sword you can reach with a knife at that point and the extra reach makes no difference against an assault rifle. Only if you go against someone with a knife would it make a difference, but how often would that happen, excep...
- by Sandair Mulholy - at 2012.10.05 16:54:00
|
15. Remove strafing. - in General Discussions [original thread]
Wow, this thread veered off the path quickly enough. How about looking at his proposition and building on it or deconstructing it . I for one think it is a worthwhile idea to consider, even if I don't think it is practical. it certainly hit me si...
- by Sandair Mulholy - at 2012.10.05 15:15:00
|
16. Fixing the Ambush maps - in General Discussions [original thread]
The (main) Problem: Random spawning creates very frustrating situations, or in other words, free kills for random people. This is the most obvious problem with the Ambush maps: A. Spawning somewhere random and being shot in the back almost imme...
- by Sandair Mulholy - at 2012.10.04 19:42:00
|
17. Why I stopped playing - in General Discussions [original thread]
I am not doubting that they are working on all these points, they are nothing new. My post was not to propose solutions, that's for the feedback thread. I just wanted to put out there the reasons, completely subjective, why I haven't played much w...
- by Sandair Mulholy - at 2012.09.21 13:16:00
|
18. Why I stopped playing - in General Discussions [original thread]
Jaric Kieranson wrote: This is an example of somebody who is trying to play the game as if it was a final release, not a beta test. 1. In this build they want to test how ambush maps work. Deal with it. 2. People will rage quit from the losin...
- by Sandair Mulholy - at 2012.09.21 04:08:00
|
19. Why I stopped playing - in General Discussions [original thread]
For months I enjoyed playing the beta, even with the little problems everywhere, I thoroughly enjoyed it. Then came the last build. So here are my reasons, in order of importance: Ambush maps (i.e.: random spawn, no goal) 90% of the time. I h...
- by Sandair Mulholy - at 2012.09.21 03:36:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |